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October 10th, 2023 • 1 hr 13 mins • Download (50.5 MB) • Link with Timestamp
In this episode, we discuss Unity's recent pricing and packaging updates, including the removal of the revenue limit for Unity Personal users, the introduction of runtime fees, and Unity Pro's new pricing structure. We explore the industry's shift toward shareholder focus and the importance of keeping game development tools like Unity as flexible learning and development aids, rather than becoming overly committed to any one engine.