Play Saves the World

Episode 48: Death in Gaming



February 11th, 2024  •  58 mins 3 secs  •  Download (39.9 MB)  •  Link with Timestamp

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This episode explores how death is represented in games – through abstraction, themes, stories, characters, and legacy games. As humans we grieve the loss of particular, detailed humans and (and some animals), and we mourn characters in games that are particular or we have seen them grow and develop with time. We name some games that explore this theme and think through how memory, death, and grief can function in games and human experience.